We usually save the spooky stuff for October.
The undead ranks of the Congregation of Necronominus
are made of more than just skeletons. The zombified remains of the freshly dead, the flesh still clinging to their bones, claw their way from the grave to march behind the Lord of Death. The restless spirits of the long deceased also fly forward, their ghostly bodies given the power to animate suits of cast-off armor and wield weapons in their spectral hands. There is no peace in death for these souls, no rest beyond the grave, for they have returned to Mythoss as part of the undead army of Necronominus.
Hey, neat! These army-builder sets - or "Legion Builders," as the Horsemen call them - usually don't have any sort of bio information, since they're just meant to be generic soldiers. But learning about those generic soldiers is still nice. Does that mean Necronominus gets two soldiers for every death: one ghost and one zombie? Do you think the two ever meet up and become friends again? Or is the spirit embarrassed by what its old body is getting up to?
This set is basically a single central torso with your choice of bodyparts to put in it. The chest is wearing buckled leather armor
that was first introduced with Lord Bardric in the Illythia wave, while the part hanging below the belt is the small-plated style Zende Amaanthyr wore - so both of them are molds I've never had before, which is always fun! It's a full-sized body, not one of the elven twinks, but since this is all leather armor instead of steel it's not as big as that seenon the Skeleton Legion Builder from the initial Kickstarter project. Still looks great, though, and you have pauldrons you can add on as well as your choice of two different styles of collar for the top of the chest armor (and it lokos great without any, as well).
The limbs are the same molds, but cast either in clear plastic or a light, desaturated blue, depending on whether you want to build a Ghost or a Zombie. They're thin and desiccated, with the remnants of ropy muscles lingering beneath the wrinkled skin. He has bare feet,
and four pairs of hands available in each color of plastic: a set that's wide open, a set that's closed more tightly, and two sets for holding accessories, with the difference being whether the wrist joint moves them up and down or side to side. The Horsemen even remembered to include swappable necks, so those can match the head you choose to put on him, as well as what appear to be extra ankles? I confess, I do not understand why there are extra ankle segments included with the figure. It's hard to get some of the pieces disconnected (the elbows want to come apart way before the shoulder or forearm joints do, for example), but a quick dip in some hot water will make things tons easier. Use your head, and save your fingers.
So, speaking of heads, what've we got? We'll start with the ghost heads, because that's what he's wearing in the package.
That's a bare skull, lacking a lower jaw - yes, that's the way it comes, you're not missing a piece when you open it. You could display it like that, but to make it complete, there are two ectoplasmic clouds to stack under the head, and two more wisps coming out of the eyesockets. Neat! Ghost head #2 is a bit less decayed, in that it still seems to have skin. No lips, and extremely pointed teeth, but it's not like the skull head had ears. Or eyes. There's a little bit of paint to bring out the details on this one.
When looking at the stock photos upon this series' announcement, I thought one of the Zombie heads was the same as that second Ghost head:
it has its mouth open, it has the big cheekbones... pictures of clear plastic are hard to make out, so I thought we were juust getting one clear version and one painted version. Nope, turns out the painted head is similar, but different. The teeth are normal and square instead of being pointed, and the eyes look angrier than they do surprised. Zombie head #2 is more decayed, with one empty eye, and the jaw is hanging loose, just connected to the face by the tendons on one side. Gross! We love it! Neither of them have noses, just a nasal cavity.
Mythic Legions figures are built on a totally modular system,
which is how we can swap the bodyparts so easily. It also means the articulation is predictable, but that's not a bad thing. The Undead Legion Builder moves at the feet, ankles, knees, hips, waist, wrists, forearms, elbows, shoulders, neck, and head, no matter what pieces you choose to use with it. The accessories include the Dwarf mace, a halberd blade on short handle, and a single elven sword. There's also a chain with cuffs, like Hagnon had, though they fit this body better and don't unintentionally crack open like they did back then. There's also the wing adapters, if you want to make a Ghost or Zombie angel.
Like the other Deluxe Builder Sets, this is meant to be
something you buy multiples of so you can create a whole army. Or "legion," I guess. It's minorly annoying that there's only one torso included, because it means you can only make a single figure at a time, but that's sort of the point: this is a single figure with lots of options, not a two-pack. And if there were two torsos, you'd still need to buy multiples to deal with the extra heads.
And just because, let's do the math: one body, four heads, four smoke pieces for one of the heads, two collars, a set of shoulder pads, four upper arms, four forearm/elbows, 16 hands, four thighs, four ankles, four feet, a set of chains, three weapons and a strap to go around the chest... that's more than 50 million possible combinations just with the pieces included in this package, and more if you want to use the adapter and give them some wings. This set is more of a value than it seems!
-- 03/08/25
Do you like the ghosts or the zombies better? Tell us on our message board, the Loafing Lounge.
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