I said Stargazer would probably be the last Super7 I ordered at retail price, and it seems I meant it.
The Copper Kidd is from the Planet of the Mimes and communicates by using whistles and tones. The youngest of the SilverHawks, he has undergone a cyborg enhancements that help him withstand the effects of hyperspace. These enhancements also increase his agility, speed, strength, and matural acrobatic ability. He has his own interstellar vehicle called the "Space Racer" that he uses for missions with his partner Mayday.
Hey, that's less plagiarized than usual! I mean, it still mostly is, but like a dumb kid writing a paper for school, they "hid" it by changing word order. Like, the wiki it's copied from says "tones and whistles" instead of "whistles and tones," and "strength, speed, and agility" instead of "agility, speed, [and] strength." I bet by the time they get to the next series they'll start using a thesaurus to awkwardly switch to synonyms, too!
As you may be able to tell from his name, Copper Kidd is not an adult. He's the smallest of the Silverhawks, only coming up to
about chest height on the three male figures (Steelheart is a little shorter than all the boys, but still taller than Kidd). Being based on a cartoon, the sculpt isn't particularly detailed; while there are shapes suggesting anatomy, it's not like they created muscle fiber, or put rivets around his panel lines. He has a large, circular item in the center of his waist, and there are matching things on his hips, kind of like the classic Iron Man armors. His left forearm is bare, because all the Silverhawks have one bare arm - which, come to think of it, is kind of surprising, since cartoons of that era favored symmetrical designs that would allow the animation to be easily flipped.
Copper Kidd is the only non-human member of the Silverhawks.
There's never been any explanation why he was chosen to join the teamm or why there's a "planet of the mimes"; maybe it's the same place the Killer Klowns from Outer Space came from? He has large, pointed ears that would make even a Vulcan feel envious, and his helmet comes up to a curled point at the top, which makes him look more like an elf or pixie than a mime. The ears (and Spock eyebrows) are physical traits shared with Professor Ghemakain (the one who apparently created the Silverhawks' tech) and his assistant, their skintone is decidedly less... clowny.
He gets two unmasked heads, both with the distinct coloration of his
skin: mostly pale blue, but white around the eyes and mouth, and with a bright pink nose. (Ghemakain and Mabis were two-tone pink; maybe it's a racial divide, like the Kree?) The normal head just has a simple smile, while the alternate has his lips pursed to show he's whistling. If you preordered the figure directly from Super7 when it first came out, you'd also get a version that was winking. Oh yeah guys, that'll get people to lay money down ahead of time again.
And of course, there's also an armored head. In whatever future time period the Silverhawks live [the year 2439 --ed.], you don't have to physically lower your mask into place; instead, you just silde your hand over your face and the mask would magically appear. Copper Kidd's mask has a triangular visor slit and a dark seam down the center, but it leaves his giant ears exposed. That doesn't seem very safe! Maybe he wants to see if it's possible, in space, to hear someone scream?
The figure is apparently too small for thigh joints, but he gets the other joints the rest of his teammates enjoy: swivel/hinge ankles,
swivel/hinge knees, swivel/hinge hips, a balljoint waist, swivel/hinge wrists, swivel/hinge elbows, swivel biceps, swivel/hinge shoulders, and a barbell neck. Okay, most of the others had both a waist and a chest joint, but they were only swivels, so a balljoint here feels equal. In addition to the alternate hands you'd expect - open, fists, shaped to hold - he also gets one bonus right hand with two fingers extended, presumably to enhance his whistling? Too bad his elbow doesn't bend far enough to get the hand anywhere neat the mouth. Also, every character who can fly should be able to tip their head back. How does every toy company fail this test every time?
When Kenner made their Silverhawks toys in the '80s,
they had an action feature: squeeze the legs, and the arms would pop up, spreading the cloth wings. Super7 doesn't do that, instead giving us alternate, swappable arms that lack the elbow joint, but have the wings built in. Too bad Hasbro never thought of that! The arms swap at the shoulder, and the interior edge of the wing is shaped to fit against the torso pretty well - even leaving a gap for the hip-pod to fit into!
Since you can't fire a weapon straight ahead when you're T-posing to assert dominance, all the Thunderhawks had the ability to fire lasers from the front of their shoulders. The alternate arms have holes
where the included laser blast effects can plug in, and there's an optional flare/impact that can fit on the tip. Unlike the other 'Hawks, Copper Kidd gets a secondary weapon as well! In the show, he could pull the pods off his hips and use them as throwing discs, so this figure can do the same. The toy includes two sets: one with a small peg on the back so it can plug into the waist, the other without so it can serve as the handheld version. That seems unnecessary. Were one-milimeter bumps really so distracting as to require remolding? Or were these just included as a way to pad the accessory count and make it feel like he actually came with an adequate amount of extras to justify his price? You know he sometimes wore rocket skates, right? Why not give us those? He's already got holes in the soles of his feet where they could plug in.
The vintage Silverhawks all had bird sidekicks, and Kidd's was Mayday. To go along with his master's unique sonic-based communication style, Mayday has built-in radar, with a display on his chest like Sy-Klone. Mayday is the same orange as his boss, with the radar screen being dark green outlined in gold. The feet are pale, with brighter claws, and his defining feature is a pair of huge, goofy eyes. While the sculpt is nice, featuring all the details seen on the cartoon, like the knobs on the chest or the rings around the neck, there's no articulation at all - it can't even turn its head!
On the plus side, Super7 seems to have realized their mistake from Series 3, when none of the figures included their birds in weapon mode, because this set includes one Mayday
who's posed to perch on Copper Kidd's arm, and one who's in flight. There's no articulation on that one, either, but at least it exists. The beak on the flying version is open, perhaps to suggest he's firing lasers, as he can do on the cartoon. The vintage toy was actually a functioning whistle that just happened to be shaped like a bird, but that feature isn't copied here. Of course, the vintage toy's name was also parsed May-Day, and that's no longer the case, either.
Copper Kidd was the only figure in Series 5 - it was him and his Space Racer vehicle, and no one else. And most places at the time were only selling them as a set, meaning anyone who wanted a Copper Kidd to complete
their main Silverhawks team was looking at paying an extra $150 for the privilege of doing so. So I was already pretty pleased to find The Kidd by himself, let alone on sale too! The quality isn't any better than the other figures, but it's not any worse, either, and finishing the main cast lineup feels good.
-- 04/30/26
Why is it spelled "Kidd"? Tell us on our message board, the Loafing Lounge.
|